Tuesday, May 5, 2009

Showreel 2009

Current showcase of all of my work including projects I have helped on as an intern. Enjoy! HD version will hopefully be up soon.

Abyssus Title Sequence

Collab with Jesse Flores.

Enjoy ~

( make sure to check out the HD version )

Tuesday, March 24, 2009

WIP Composite Update for "The Specials"

Hello Everyone!

After some more critiques, here is the current composite/ Color Grade for "The Specials"


Monday, March 23, 2009

WIP Composite for "The Specials"

Hello Everyone!

Here is a work in progress composite for the thesis "The Specials". I was asked to play around with the passes and see what I can get. Please excuse the temporary banding (Temp files were jpeg).


Passes used:




Thursday, March 19, 2009

Concept Art:: "Say Hi Henry!"

Hello Again!

Here is some concept work for Nicole Marino.

Say Hi Henry!

Friday, March 13, 2009

More Models:

A Helmet for a Character I will soon upload a Turntable for.

The Character:

Thursday, March 12, 2009

Modeling work for "Rue"

A Modeled and designed by me for the Thesis Project "Rue".


Intern Work at Brand New School

Hello Everyone!

Here is a quick showcase of clips from spots I helped out while interning at Brand New School. Thank you BNS!


Short clips of spots I helped out while interning at Brand New School.


HNS Spot:

Helped key, clean, and create mattes for various stopmotion items as well as rotoscope. Color corrected some individual pieces to eliminate flicker from stopmotion. Created raindeer lightbulb effect through an expression in AfterEffects.

SciFI Spot:

Modeled Spider and created a quick rig to pose it in Autodesk Maya.

MassTourism Spot 1:

Textured part of the boat.

MassTourism Spot 2:

Modeled and textured building on the right. Fixed up textures on the left.

Tuesday, March 10, 2009

3D Character :: The Nun

Hello Everyone!

Here are some more stills of my angry nun with a turntable as well.

To view the HD version please press "HD" and you will be redirected :D

In Depth:

I modeled the base within Maya then imported it into Zbrush where I played more with the proportions and facial features. I went back into Maya for the final touches before lighting/rendering within Maya and finishing the composite in Nuke (Passes used: Beauty pass, Occlusion, Shadow pass).

Modeling: Maya
Sculpting: Zbrush
Final Composite: Nuke

Monday, March 9, 2009

Before and After:: "The Nun"

Hello Everyone!

Currently working on my second turntable. Here is my current before and after.


Nuke workflow:

Might as well upload the Concept art as well :D

Friday, March 6, 2009

3D Character :: Elinore

Hello Everyone!

Like I promised, here is some more of my work. Enjoy!


Concept Art::

Wednesday, February 25, 2009

CG Work: "Lights, Camera, Action!"

Hello everyone again!

I'm taking the time to upload new and old work. Here is a piece completed late last Spring. Enjoy.

Please watch in HD by clicking the "HD" button on the video. It will redirect you to Vimeo where the HD clip is. Thank you!

Traditional Work: Anatomy Studies

Hello Everyone, Here is a couple of examples of my traditional work. They were anatomical studies.

~ Please click the image to enlarge and see a larger more detailed image.

Thank you.



Leg & Arm